﻿using System;
using System.Collections.Generic;

using System.Text;

namespace Young3.FMSearch.Core.Offsets
{
    internal class StaffSkillOffsets
    {
        public const byte Adaptability = 30;
        public const byte AssistantManager = 1;
        public const byte Attacking = 0x1c;
        public const byte Business = 0x1d;
        public const byte BuyingPlayers = 0x2a;
        public const byte Coach = 2;
        public const byte CoachAdaptability = 0x20;
        public const byte CoachAmbition = 0x21;
        public const byte CoachControversy = 0x27;
        public const byte CoachingAttacking = 0x3e;
        public const byte CoachingDefending = 0x3f;
        public const byte CoachingFitness = 0x40;
        public const byte CoachingGoalkeepers = 0x37;
        public const byte CoachingMental = 0x41;
        public const byte CoachingPlayer = 0x36;
        public const byte CoachingTactical = 0x43;
        public const byte CoachingTechnical = 0x42;
        public const byte CoachLoyalty = 0x22;
        public const byte CoachMarking = 0x23;
        public const byte CoachPressure = 0x23;
        public const byte CoachProfessionalism = 0x24;
        public const byte CoachSportsmanship = 0x25;
        public const byte CoachTemperament = 0x26;
        public const byte Depth = 0x2f;
        public const byte Determination = 0x29;
        public const byte Directness = 0x1f;
        public const byte FitnessCoach = 6;
        public const byte Flamboyancy = 0x30;
        public const byte Flexibility = 0x31;
        public const byte FreeRoles = 0x21;
        public const byte GoalkeepingCoach = 5;
        public const byte HardnessOfTraining = 50;
        public const byte Interference = 0x22;
        public const byte JudgingPlayerAbility = 0x38;
        public const byte JudgingPlayerPotential = 0x39;
        public const byte LevelOfDiscipline = 0x20;
        public const byte Manager = 0;
        public const byte ManManagement = 0x3a;
        public const byte MindGames = 0x2b;
        public const byte Motivating = 0x3b;
        public const byte OffSide = 0x24;
        public const byte Patience = 0x25;
        public const byte Physio = 3;
        public const byte Physiotherapy = 60;
        public const byte Pressing = 0x26;
        public const byte Resources = 0x27;
        public const byte Scout = 4;
        public const byte SittingBack = 0x2c;
        public const byte SquadRotation = 0x33;
        public const byte TacticalKnowledge = 0x3d;
        public const byte Tempo = 0x34;
        public const byte UseOfPlaymaker = 0x2d;
        public const byte UseOfSubstitutions = 0x2e;
        public const byte Width = 0x35;
        public const byte WorkingWithYoungsters = 40;

    }
}
